Video Game by 南京艺术学院

This work is based on the age, each time period has a different way of operation, from the joystick to the VR, while using the equipment of each era and a representative game as an auxiliary graphics. The device is represented as the main graphic. The style of the graphic should also conform to the history, from flat geometry to pixel to realism, step by step, and use the timeline as a sequence to form a chart of the video game.

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